﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;

namespace SimpleClient
{
    public class GameObject
    {
        protected Point Position;       
        protected int Width;
        protected int Height;

        public GameObject()
        {

        }

        public virtual void Update()
        {

        }
        public virtual void Display()
        {

        }
        public virtual void UnDisplay()
        {

        }
    }  
}
